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AI Insights · Timothy · January 2021

Q4 2020 Performance of Top Simulation/Adventure iOS Games in Latin America

An overview of the Q4 2020 performance trends for the top Simulation/Adventure games on iOS in Latin America. Insights reveal user engagement and revenue patterns for these popular titles.

Q4 2020 Performance of Top Simulation/Adventure iOS Games in Latin America

As the fourth quarter of 2020 came to a close, the Simulation/Adventure category on the iOS platform in Latin America showcased interesting performance trends for its top games. Data provided by Sensor Tower gives us a glimpse into how these games fared in terms of downloads, revenue, and weekly active users.

Starting with PK XD: Fun, friends & games, developed by Afterverse Games from Brazil, we observed an upward trend in revenue, culminating in a peak in mid-December at around $49K before a slight dip to $25K. Downloads showed consistent growth, increasing from roughly 20K to over 37K, while weekly active users reached a high of over 200K in mid-December, indicating strong engagement.

Harry Potter: Hogwarts Mystery by US-based Jam City, Inc., also saw a revenue peak of approximately $15K in early October, followed by a general decline, finishing the quarter at around $13K. Downloads hit their highest point in mid-October at nearly 30K but later decreased, settling at roughly 13K by year's end. Active users remained fairly stable, with a slight increase to around 45K in the last week of December.

The fashion-themed game Hollywood Story®: Fashion Star from nanobitsoftware.com, based in India, experienced a revenue rise in late November, reaching over $6K, followed by a stable performance in December. Downloads saw a dramatic spike at the end of December, jumping to over 4.5K. Weekly active users showed a notable increase in the same period, rising to nearly 20K.

Glu Games LLC's US-published Kim Kardashian: Hollywood had a relatively stable quarter in terms of revenue, oscillating around $3K, with a slight increase at the end of December. Downloads fluctuated, with notable dips and rises, ending the quarter with an increase to around 1.2K. Active users showed a modest increase by the end of December, suggesting a steady player base.

Lastly, Nintendo Co., Ltd.'s Animal Crossing: Pocket Camp had varied revenue performance, with a dip to below $1K in early December, followed by a recovery to over $2K by the quarter's end. Downloads surged to 3.3K in the final week, and active users saw a gradual increase, ending the quarter at over 14K.

For more insights and detailed analytics on app performance, Sensor Tower's platform offers comprehensive data and trend analysis.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2021